Training Methodology to build productive developers and Architects as resources


Training Methodology - Skilling for Productivity

  • Architecture and feature(s) related aspects

  • Why a Particular Line or section of Technology?

  • Conceptually what’s this particular Line or Section of Technology?

  • How to Implement and develop solutions with it?

  • When to use a particular Line or section of technology?

  • Where & How does this section or Line of technology fit into the Enterprise Application Architecture scenario

  • How to handle Erroneous situation arising in Developments plus Exception programming

  • Programming Techniques for Effective and Optimized Implementations

  • Debugging, Performance Tuning and Optimization Issues

  • Do's and Don'ts

  • Scalability, Backward and Forward compatibility

  • Best and Next Practices

The construct of our workshops involves our unique training methodology and seamless integration of developer and architectural perspective and our years of experience in delivering readiness workshops for Microsoft. We at Synergetics believe that just the way a User Interface of a client application with respect to its end user is critical. Similarly Existence of an effective User interface in a training program between a trainer and the participant is equally critical.

Tools and techniques for Knowledge transfer and

reinforcement of knowledge

Microsoft Online/Self learning


Virtual Mentoring

With 21st century learners reading and trying out things on their own is pretty common. Learning from improper sources could be dangerous and misleading. Microsoft provides readily available online content through their partners ecosystem for minimal charges which could be free at times. Being an online self-paced learning environment, participants can take the course with their routine work.

Enabling Team members located across locations or various regions of globe is a common challenge faced by enterprises. Webinars enable participants to attend a session from multiple locations and get answers for their concerns and queries.

Self-Paced Learning can be backed up by Virtual Mentoring to allow participants get their implementation concerns addressed by a SME who has real world experience of handling multiple technical challenging scenarios and case studies. It also helps them to get a quick fix or solution to common errors in project development or Case Study implementation.

Visual Communication (VC)

Active Development/Discovery (AD)

Video Demonstrations

Concept Visualization helps to understand plenty of complex technical and non technical details in much more simplified manner using diagrams.
CV = Channel of Visual Communication.
CV is an innovative, creative, and intuitive extension of what one can call as "Chalk -Talk Mechanism".
CV is essential because only "when one sees it, believes it"

Active Development involves building an end to end solution. It provides a near real world kind of implementation with understanding of integration challenges.

Seeing is believing; showing participants different selling methods with the help of videos and building a conversation to bring out the understanding of the value / solution selling method

Tools and techniques for Skill Building

Discussion and Debates

Case-study & HOL

Team Presentations

Developing conversations with professionals on approaches best practices and data Points involving the process of reaction and counter reaction between two or more than two groups on a common subject with the objective of specific conclusion or results.

Creating real Life customer scenarios in the class rooms and making participants follow the process and bring out learning and peer learning by involving them in Project Development simulation environment

After Knowledge transfer session assertion and verification is must. Team Presentations helps to verify the skills and behaviour exhibited by the participant during conversation and also verification of knowledge gained during the training sessions. It also instigates research and deep dive study on various topics as they need to get to the core of the topic.

Collaborative Learning

Role Plays

Active Experimentation (AE)

 During complex sessions the delivery cannot be handled by a single expert. It needs to be done using a set of SMEs where one would represent the Depth of Technology and other would focus of business benefits of the same. With views and discussion between both the SMEs in the session it becomes beneficial for participants to learn from both.

Role Plays enable enactment of real world in the classroom. An effective facilitator creates multiple groups and within each group designates individuals as Project Manager, Team Lead, Designer – DB, UI etc, Developer or other. Each individual has to understand his/her role and create necessary artefacts. It helps people to respect each other and appreciate the purpose of each role.

Active Experimentation involves Developing small applications to try out concepts understood gives a decent picture of how things actually work




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